![]() ![]() Ferencz gave a lot of credit to Gamefam’s producers, designers, and animators but emphasized that Sonic Speed Simulator wouldn’t have been possible without significant support from Sega of America. According to Ferencz, this especially comes through when players move at high speed. When talking to Polygon, Gamefam CEO Joe Ferencz described how Sega supported the project heavily, helping it look and feel like an official Sonic the Hedgehog game. ![]() However, despite the difficulties, Gamefam and Sega of America seem pleased with the final product. Not to mention the developer had to do all of that while working within the technical limitations of the Roblox Studio engine. While Roblox is designed to be easy to use, the developers of Sonic Speed Simulator had to balance the expectations that fans have for both a Roblox game and an AAA Sonic title. According to developers, the Roblox platform itself posed a significant challenge to the game’s development.
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